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    Recently I have taken the steps of learning Unity and what I can say is I already have learned so much in the last few weeks of messing about. I am yet to take any of the official tutorials because its near guaranteed that it will be ~45-60 mins of useless shit talk, 4-5 mins of actual information deemed vital.


    I know, I know... "These tutorials are set up with complete newbies in mind" - Yeah sure, but you see they expect that in every tutorial up on the official tutorial archives and I don't have the time nor the attention span to sit there listening to some droney sounding instructor, these cunts put me to sleep in my schooling years..... So as it turns out, I have just made shit a little tougher on my self because I refuse to sit for how ever many episodes at the average of an hour a piece, to me it just doesn't seem valuable at all in regards to time spent to things learned when you can always trial and error and usually learn a fuck tonne more then sitting through an hourish of a tutorial on one subject, for example an hour on how to serialize data with save and load methods is total bullshit.

    Anyway, I have spent a few days making some simple assets in blender, rigged up some humanoid characters (not all bones are there currently, just important ones, placeholders don't need to be perfect, just need to be about right) I have also received some assets from @corvette81 which I must say is very kind of him to offer his time to the cause with some assets to play with, thanks bud :)

    Now if you have read this far and still wondering what my plan is with all of this, you are going to have to keep reading some more because I'm not spilling my secrets just yet, but there will be a project released at the end of it all. I will admit, the task I have assigned myself is a pretty large task indeed but shouldn't be unachievable at all, there are just a few systems I need to develop because I don't have the funds freely available to throw at the project to buy premade assets of the quality that I would like, so I have to make them myself, and that is the path that has been set in stone.

    Now before anyone asks (because people have already offered and I have declined) I am currently not accepting donations towards the project as there is NOTHING in terms of gameplay to show, I would feel as though I am doing wrong by accepting donations for nothing to show in return, If you are  interested in helping the cause, please sit on that donation thought until I have a small showcase to show something off with my placeholder assets  & a few select free ones that fit the bill.



    Things I will release about the project are as follows;


    Set in the current day, day/night cycles, weather system, AI, AI Animals, First Person, Street racing, Smallish "Open World" 2048kmx2048km (working towards larger "maps")

    Have a mod api already started to allow mods and testing for those who are special enough :)
    ORIGINAL "map" will be entirely in Australian environment - Mythical location, Real Australian landmarks (Reasons being, I'm not recreating peoples neighbourhoods, procedural generation modes**) **=Not Decided

    Its about cars, Motorsports - Road(with AI/MP Traffic), Track Events, Offroad Events


    I could keep going but i'd eventually give too much away and potentially loose my project idea to someone else who knows exactly what they are doing, because when I say its been a long time I have been waiting for a game to fill this void in me since I thought of it when I was a child playing my fathers Commodore 64. I wish I had of picked up this earlier as  it would now be much further in development and I would have something more to share that would be of interest other then this wall of text you are reading now.


    I have been waiting for this game for too long now, and I do not know why it has not been made yet by any game developers out there, there are games that have come REAL close to it (not naming games, will give it away) but none have hit the nail on the head or come close to being a true game to fill the particular genre.

    Next blog, more secrets will be revealed about The Project,

    Cheers for reading!

  1. In the dimly lit shadows of the Winn-Dixie carpark, the Crows gather around the boot of Ivan’s car. A staked 'Green Station Wagon Driver/SMS guy' in the boot.


    Real whispers? Mouths? It is more visible than audible. Finger to his lips, a partial gesture to back up, an indication to new trio.  "Follow him, you’ll find Carl."


    Ivan locks the passenger doors of his car and backs up. All but Real melt into the shadows.


    Real quietly pops the boot and, biting his wrist, hisses softly as he smears a small amount of blood across the captive’s lips. "Quick, get out of here while you can. Tell Carl he owes me." and removes the stake. The vampire, looking confused, hungry and hunted tumbles out of the boot. Dragging himself up he hesitates, not sure if it’s safe to run or not. Realising he has no choice, he lurches to the outer edges of the car park where he is overcome by the beast and reduces a nearby vagrant to a pallid husk. As his hunger abates, he staggers back overwhelmed with grief and shame at his actions. Now as scared of himself as he was of his captors, he races from the scene towards the intertown bus stop. Activating celerity Ivan and Lucinda race silently after him, his goal soon becoming clear.


    Knowing he would be unable to keep up, Hanzo chooses to remain with Ivan's locked car, but the other crows do not reemerge from the shadows.  Ivan, returning for his car, collects Hanzo and heads for the highway.


    As Lucinda watched, their quarry attempted (unsuccessfully) to tidy up a little then board the bus. Desperate to stall them for as long as she could, she too boards but plays dumb about the fare. When pressed she spills ample coins over the floor in a last-ditch attempt to gain more time. The frustrated bus driver closes the door and drives on with them both while Lucinda, blocking the doorway, collects the spilt coins. In the light GSWD easily recognized her. Unwilling to risk breaching the masquerade, he slips off the bus as soon as it crosses the river to more neutral turf, through its rear exit. Lucida is still 'collecting spilt coins' and arguing with the driver when he alights. seeing this she hurriedly pays her fare, declaring “She must be let off this bus immediately!” the driver gladly deposits her at the next stop – a block up the road, Lucinda rushes back, anxious to find him.


    Ivan and Hanzo turned onto the highway to see the bus pulling away from the stop with both GSWD and Lucinda clearly visible through it's well-lit windows. Without hesitating, Ivan accelerates hard deftly catching up to and trailing the bus. Seeing the bus pullover and their target exit, Hanzo slips out and into the shadows to quickly follow, leaving Ivan to find and recover Lucinda. He cuts through between dark office buildings towards Bayfront Park. Queueing for the Miami Beach bus with GSWD, Hanzo takes the opportunity to furtively touch the Vampire and attempt to call the dagon.


     After waiting in Ivan’s car for about 15 minutes Ivan and Lucinda realise neither of them have Hanzo’s phone number (or even last name). They have no way of contacting him. Hoping the Crows have a solution, Ivan texts Real with an updated location and informs him that Hanzo is currently trailing their quarry.


    Hanzo tails GSWD all the way to a nightclub opposite Lummos park in Miami Beach. Still hiding in the shadows, Hanzo follows GSWD into the club where he finally sights Carl sitting in a far corner booth with a couple of women.



    Hanzo texts Ruth (the only number he has) with Carl’s location. Real forwards it onto Ivan and Lucinda, who drive straight over -thankfully this early in the morning the drive can be managed in about 10 minutes…Ivan bored of waiting manages a comfortable 9. Hanzo sees Lucinda and Ivan appear at the door to the club.


    It was obscenely rich and decadent. Red leather and neon with laser lights slicing through the air dancing with the heaving crowd and thumping bass. Bottle girls leaning over private tables stripping every last dollar off their clients.




    Scanning the crowd they locked eyes with GSWD who immediately informed Carl of their arrival. Ivan melts into the crowd as Carl highlights them to the bouncers at the door. Three bouncers swiftly block Lucinda path, requiring her to leave. Even as she protested they picked her up and removed her -face first onto the concrete outside. Lucinda recovers, activates celerity and fires two shots at the backs of the departing bouncers. The sound triggers chaos and panic on the streets, Lucinda doesn't notice -she watches them quickly heal from the hit in as the third bouncer turns and sends her back to the ground with a right hook. The bouncers return to the innards of the club while Lucinda lays there in shock and disbelief. She needed better ammo.


    Hanzo, still concentrating on calling Dagon notices Ivan maneuvering around towards GSWD and Carl. Carl sees the bouncers return and stands; wavering slightly. Running with, and now from, the Sabbat was taking its toll. Almost bemused, he led the group over to the far side of the bar.


    Hanzo triggers the call (with no noticeable effect) then slips over the bar in front of them and into the delivery room beyond. Ivan follows the foursome but is blocked again by a bouncer…maybe a personal security detail? Ivan dominates the bouncer saying that Carl’s life is in danger. The bouncer follows after Carl determined to save him, Ivan follows after the bouncer.


    Lucinda stands up, brushes herself off ignoring the stares of scared but curious bystanders and their phones. She walks around the side of the building looking for another way in and spies a roller door.


    Carl, then 'GSWD' and the two women, walk past Hanzo. As Carl presses the button to open the roller door, Hanzo uses quietus. The surrounding area goes silent like someone pressed a ‘mute’ button, just as the bouncer shoots the garage door mechanics to stop Carl from walking into danger. Ivan rushes in for the attack, shooting for the knee as Carl climbs under the door.


    'GSWD' grapples Ivan while the women run off silently screaming in terror. Sinking his teeth into 'GSWD' Ivan barely gets three blood points before he is shaken off. Lucinda fires her shotgun encountering a repeated ammo fail (These bullets are useless?!) as Carl runs past her toward the main road. Ivan rolls under the door after Carl, dodging 'GSWD’s fresh attempt to maul him. Tully and Hanzo follow.


    Lucinda chases Carl to the street where he lunges at her before attempting to escape in a car. Hanzo spits/vomits 2 litres of tainted blood on them sapping both Carl and Lucinda’s stamina. Lucinda once again fires -this time her shotgun leaves permanent damage on Carl.

    Hanzo climbs to the roof.

    Ivan shoots at the vehicle (and with an amazing all crits roll) causing a cigarette lighter to explode. With the car being rapidly engulfed in flames and his arm alight, Carl frenzies and runs. So does everyone else, just as the police arrive.


    Hearing the arrival of the police, Ivan turns and stares transfixed. It was beautiful. The fire, the chaos, the burning, the flashing lights. Gaining control, he walks towards the police. Playing victim, he indicates there are four persons of interest back around the corner. As they look where Ivan points, Lucinda celerities out and drags the now toporus flaming Carl around the corner. She barely makes it around the corner before dropping him as the panic takes over. A block further on she regains control and feeds.


    While one of the police moves towards Ivan to investigate, the other turns to call reinforcements. Ivan grabs the adventurous one, feeding and racing around the corner. Now freshly fed and confronted with Carl he rips the still burning arm off the corpse and, taking the rest, goes to find a car.  Collecting a now fed Lucinda and a still silent Hanzo, Ivan texts Real ‘We have him’ Real replies ‘meet at Bishops’. It’s nearly Three am. Four hours remaining until sunrise.

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